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Our company plays business games for a living. We play them with managers from
companies like General Electric, Samsung, Microsoft, KPMG, and Goldman Sachs.
And we play them at business schools ranging from community colleges to Northwestern
and Harvard.
The purpose of business games is not to mirror industry situations. This
is the job of advanced market analysis and modeling tools, not business games.
Business games should teach:
- Teamwork
- Leadership
- Strategy
- Tactics
The process works much like this: First we sit down with the client and develop
a definition of the skills we are assessing and how we are going to evaluate
them. Think of it as a slightly more complicated answer key to a test. We want
to know what we are going to measure, and what constitutes an acceptable level
of competence.
Next we put a group of management candidates into a three day seminar with
three purposes. We want to ensure that we have a common language – when
we say “return on equity” we want participants to understand exactly
what we mean.
The seminar is delivered in teams. We want to observe their behavior in small
groups, and address questions like, “How well do they work with people?”
As we do this, we create a context for the Comp-XM® exam, which examines
individual business acumen.
The Capstone® and Foundation® business games provide an opportunity
for qualitative assessment, while Comp-XM® provides a quantitative assessment,
as it measures a participant's strategic skills and business knowledge.
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